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Timing for Animation

Focal Press Title
ISBN: 978-0-240-52160-2
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Timing for Animation, 2nd Edition

Edited By John HalasHarold Whitaker  &  Tom Sito

176 pages
Trim Size 7 7/16 X 9 11/16 in
Copyright 2009
USD 30.95, Softcover

Available: In Stock

Additional Format: ScienceDirect e-book
 
Quotes

"Among my favourite books, Timing for Animation (Focal Press), by Harold Whitaker and John Halas ranks high. Originally written in 1981 (and newly revised in 2009) this slim volume presents a thorough analysis of the many kinds of timing issues one encounters in producing a narrative style animated film. Timing on Bar Sheets, Movement and Caricature, Newton’s Laws of Motion, Objects Thrown Through the Air, Timing a Slow Action, Timing a Fast Action, Timing to Suggest Weight and Force... these are only a few of the many chapters included. A thoroughly compiled manual, it’s an old and current favourite."--Animation World Network

Contents

  • denotes new material

    Foreword by John Lasseter
  • new preface
    Preface to 1981 edition
    What is good timing?
    The storyboard new illustration needed
  • Traditional hand drawn storyboards
  • Digital storyboarding in 2d
  • Digital storyboarding in 3d
  • The use of After-effects
    The Responsibility of the director (rewrite)
    The basic unit of time in animation (new illustration)
  • Timing for hand-drawn film
  • Timing for overseas production
  • Timing for digital production
  • Motion or Performance Capture
    Animation and properties of matter
    Movement and Caricature (new illustration)
    Cause and effect
    Newton's laws of motion
    Object's thrown through the air
    Timing of inanimate objects
    Force transmitted through a flexible joint
    Force transmitted through jointed limbs
    Spacing of drawings (some additional rewrite to take Digital into account - new illustration needed)
    Timing a slow action
    Tiiming fast action new illustration needed
    getting into and out of holds
  • (some rewrite - new illustration)
    Single frames or double frames?
    How long to hold?
    Anticipation
    Follow through
    Overlapping action new illustration needed
    Timing an oscillating movement
    Timing to suggest weight and force new illustration needed
    Timing to suggest force: repeat action
    Character reaction and takes
    Timing to give feeling of size new illustration needed (
  • New Japanese Anime examples)
    The effects of friction, air resistance and wind
    Timing cycles
  • Scenes with multiple characters
  • A word about Massive
    Effects animation:
  • 2D Hand drawn effects: flames and smoke
    Water
    Rain
    Snow
    Explosions
  • 3D Digital Effects
    repeat movements of inanimate objects (new illustration)
    Timing a walk
    Types of walk
    Spacing of drawings in perspective animation
    Timing animals' movements
    Bird flight
  • Speed lines, and motion blur new illustration needed
  • Snap Principle: Accentuating movement, (
  • some rewriting, new illustration)
    Strobing fast run cycles (new illustration)
    Characterisation (new illustration)
    The use of timing to suggest mood (new illustration)
    Synchronising animation to speech , (
  • some rewriting, new illustration)
    Lip-sync
    Timing and music
  • Camera movements: Traditional
  • Camera Movements: Digital
  • Edting for different animated media
  • Feature films
  • Televison
  • Downloads and short form media games
  • Conclusions: Traditional skills and Future technological development.
    (Drop the Peter Foldes material. It looks thrown in and really dates the book.)
  • Index

    Author Information

    By Tom Sito, Tom Sito is an Adjunct Professor of Animation at USC, Woodbury College, and UCLA and has written numerous articles for Animation Magazine and Animation World Network. Tom’s screen credits include the Disney classics THE LITTLE MERMAID (1989), BEAUTY & THE BEAST (1991), ALADDIN (1992), THE LION KING (1994), WHO FRAMED ROGER RABBITT (1988), POCAHONTAS (1995), FANTASIA (2000) and SHREK (2001). Tom is President-Emeritus of the Hollywood Animation Guild Local 839 IATSE. He is vice president of the International Animator's Society (ASIFA/Hollywood) He is a member of the Motion Picture Academy, the National Cartoonists Society and Hollywood Heritage. In 1998 he was named in Animation Magazine's list of the 100 Most Important People in Animation.

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